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Small Planet in Photoshop

Posted on 16th July 2019
For this tutorial, you will need a Panoramic Landscape Image.

1 - In Photoshop, open the Image you chose.



2 - Double-click on top of the “Background” layer to Unlock it.



3 - We need to add some extra pixels to the bottom of our image because the ground portion is too small. Go to Image > Canvas Size (Alt/Option + Command/Control + C), make a note of the “Height” size and add a couple of centimeters to the “Height” size. Anchor the “Center” to the “Top” and click “OK”. You should have an extra 2 cm on the bottom of the image.









4 - With the “Eyedropper Tool” sample the ground color to your “Foreground” swatch. Use the “Rectangular Marquee Tool” (M) to make a selection of the Transparent bottom pixels and finally use the “Paint Bucket Tool” (G) to fill the space with the ·Foreground” color.









5 - Use the “Magic Wand Tool” to select the newly applied color and create a “New Pattern Fill Layer” by clicking on the small Black and White circle at the bottom of the “Layers Panel” and choose “Pattern”. Select “Fractures (128 by 128 pixels, RGB mode)” and use a 200% “Scale”. Change the “Blending Mode” to “Multiply” and the “Opacity” to 45%.













6 - Select both Layers (“Shift” key), right-click on top of their Thumbnails and choose “Create Smart Object”. Name it “City”.





7 - Go to Image > Image Size (Alt/Option + Command/Control + I) uncheck the “Constrain Aspect Ratio” box (small chain icon) and change the “Height” value so it is the same as the “Width” value. You should end up with a squared image.









8 - Use “Free Transform” (Command/Control + T) and right-click on top of the image and choose “Rotate 180°”. Click on the small check mark on the Top Menu or hit “Enter” to “Commit” the changes.





9 - Go to Filter > Distort > Polar Coordinates, click the “Rectangular to Polar” button. You will notice that the corners may look faded and that the point where the two sides of the image touch don’t coincide.







10 - Create a “New Layer” on top by clicking on the small button at the bottom of the “Layers Panel”. Use the “Clone Stamp Tool” (S), make sure that the “Sample all Layers” box is checked and use a Large and Soft brush (around 300 px, 0% “Hardness” and 63% “Flow”.







11 - Holding the “Alt/Option” key, click on top of the area you want to sample from. Release the “Alt/Option” key and cover the sections of the image that needed in order to make the image look uniform. Repeat where needed and don’t forget to change the “Sample” area as many times as you like.







12 - Once you are satisfied, create a “New Layer” on top of everything, go to Edit > Fill (Command/Control + F5), choose “Gray 50%” as “Contents”.







13 - Change the “Blending Mode” to “Overlay”, select the “Burn Tool” (O) use a Large and Soft brush (around 650 px, 0% “Hardness”) and choose “Midtones” for “Range”. Darken the areas where the building should be more shaded (opposite to the “Sun”).







14 - Create a “New Layer” on top, fill it with “Black” and go to Filter > Render > Lens Flare, choose “105 mm Prime” and move the flare roughly to where you think the burst of light should be positioned on your image.







15 - Change the “Blending Mode” to “Screen” and use “Free Transform” (Command/Control + T) to rotate the layer and fix the position of the “Flare” should be. Click on the small check mark on the Top Menu or hit “Enter” to “Commit” the changes.





16 - Check out your work.


by @lornacane

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